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Milica Todorovic
Milica Todorovic
Video games are my passion
Belgrade, Serbia

Summary

A highly creative individual, not afraid to take chances. Currently working at the position of video game producer, always striving to learn more, and different. While my main profession is 2D art for video games and digital painting, I have my fingers in all kinds of pies, from closely related things such as concept art, character art and UI design, to DJ-ing, cooking, and handcrafting. Thinking outside the box is my forte, and in my line of business comes in handy more often than not.

With years of professional experience in both video games and graphic design fields, I will take on any project no matter how big or small and make it crazy good. That, is my profession!

Check out my portfolio, and get in touch on milicatodorovic.art@gmail.com.
Hope to hearing from you soon!

Skills

Environment DesignMatte PaintingGraphic DesignTypography2d artDigital PaintingPhoto-manipulationConcept DesignGame DesignGame DevelopmentUser Interface DesignGame ArtMobile Games

Software proficiency

Photoshop
Photoshop
Illustrator
Illustrator
Blender
Blender
CLIP STUDIO PAINT
CLIP STUDIO PAINT

Productions

    • Video Game
      Assassin's Creed Mirage
    • Year
      2023
    • Role
      Associate Producer
    • Company
      Ubisoft
    • Video Game
      Riders Republic
    • Year
      2021
    • Role
      Associate Producer
    • Company
      Ubisoft
    • Video Game
      Donna Brave: And the Strangler of Paris
    • Year
      2017
    • Role
      Digital matte painter, Producer
    • Company
      Mad Head Games
    • Video Game
      Dawn of Hope: Skyline Adventure
    • Year
      2016
    • Role
      Digital matte painter, Associate producer
    • Company
      Mad Head Games
    • Video Game
      Beyond: Star Descendant
    • Year
      2016
    • Role
      Digital matte painter
    • Company
      ma
    • Video Game
      Rite of Passage: The Sword and the Fury
    • Year
      2017
    • Role
      Digital matte painter
    • Company
      Mad Head Games
    • Video Game
      Rite of Passage: Deck of Fates
    • Year
      2016
    • Role
      Digital matte painter
    • Company
      Mad Head Games
    • Video Game
      Maze 2: The Broken Tower
    • Year
      2016
    • Role
      Digital matte painter
    • Company
      Mad Head Games
    • Mobile Game
      Woka Woka
    • Year
      2015
    • Role
      Lead artist
    • Company
      Two Desperados
    • Video Game
      The Dreamatorium of Dr. Magnus 2
    • Year
      2015
    • Role
      Art director / Lead Artist
    • Company
      Two Desperados
    • Video Game
      Evil Pumpkin: The Lost Halloween
    • Year
      2013
    • Role
      Creative director / Lead Artist
    • Company
      Two Desperados / http://twodesperados.com
    • Video Game
      The Dreamatorium of Dr. Magnus
    • Year
      2012
    • Role
      Supporting artist
    • Company
      Two Desperados

Experience

  • Associate Producer at Ubisoft
    Belgrade, Serbia
    April 2019 - Present

  • Digital Matte Painter / Producer at Mad Head Games
    Belgrade
    February 2016 - April 2019

  • Art Director, Lead Artist at Two Desperados
    Belgrade, Serbia
    September 2012 - January 2016

    - Creating the art assets for the game (including environments, characters, objects, props, UI and effects)

    - Being responsible for the overall look of a game

    - Devising the game’s visual style and directing the art production throughout the game’s development

    - Managing artists in the 2D art, 3D art and animation team

    - Managing time, resources, communication with other departments

    - Keeping spirits and perseverance up in team, in tough situations and crazy deadlines